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For independent game developers

Deploy yourgame.

Publish a web build with the Vapour CLI, test it in the browser, and share it with your players.

BRING THE TOOLS YOU LOVE

Your engine. Your next audience.

Publish a web export from your favorite engine or framework.

GodotWeb export
UnityWeb build
BevyRust / WebAssembly
EmscriptenC & C++ / WebAssembly
raylibC / Web export
DefoldHTML5 export
PhaserJavaScript / Web
PlayCanvasWeb-native games
GameMakerHTML5 export
Three.jsJavaScript / WebGL
For developers

Build. Publish. Share.

A clear path from your first web export to your next player.

Open developer dashboard
VAPOUR CLI · QUICKSTART

From your build
to a playable link.

A few commands between your next idea and your next player.

  1. Install the CLI

    Run the install script on macOS or Linux. On Windows, use go install or a release archive (see the docs).

  2. Connect your account

    Create an API token in your developer dashboard.

  3. Bring your web build

    Export to build/web/ with an index.html.

  4. Publish your game

    Run vapour publish to upload your build.

Install the CLI & read the docs
quickstart.sh
YOUR FIRST DEPLOY
curl -fsSL https://raw.githubusercontent.com/vapour-computer/vapour-cli/main/install.sh | sh
vapour login --token YOUR_TOKEN
vapour create "My Game" --engine godot
cd my-game
# Export your game for Web into build/web/ (needs an index.html)
vapour publish

Replace YOUR_TOKEN with your API token before running these commands.

01 · Build

Export your game for the web, then set up your project with the Vapour CLI. Declare the controls and browser features your game needs.

02 · Publish

Upload your build with vapour publish. Test the browser experience and use profiling tools to investigate load times, frame rate, and errors.

03 · Share

Complete review and share your live game page. Players can discover your game, check its controls, and open it in their browser.

Vapour Profiler screenshot with FPS, memory, and frame time charts
Vapour Profiler

Your game, under the microscope.

See what players actually feel: frame spikes, memory pressure, load hitches and error bursts. Tune the game, push a new CLI build, and feel the difference instantly.

Free in Beta